01.04.2023 - Demo Patch 1.0.1 - New Boss Art!
Greetings!
First of all a huge thanks to all who installed and played our game! We received a ton of feedback which has been immensely valuable to us. That being said, we present you the very first patch for the demo, V 1.0.1!
Here are all the changes that we made:
Bug Fixes
General
Fixed several issues where Aryn gets locked during the narrative sequences.
Chest VFX now stops playing after being looted.
Show player damage visuals fixed.
Fixed controller analog dead zones.
Crumbling platforms at the end of the 1st stage now possess more element of surprise.
Fixed several issues related to Mayadan Labs.
Fixed several lighting issues with Azhuka's Vigil.
Fixed several camera issues where camera would not follow the player.
Aryn Related
Fixed an issue where low stamina would reduce dash distance drastically.
Fixed an issue where the health bar would not deplete upon dying from an environmental hazards.
Fixed an issue where the player could heal even after dying if healing was initiated just before death.
Enemy Related
Okur's debris attack collider size has been adjusted so that it doesn't flow over Aryn's head.
Fixed an issue where dashing through Scavenger's bleed arrow would still apply debuff.
Hammered down the Rockfiend a bit, polishing him further.
Quality of life Changes
Colorblind modes are now supported.
Wave encounters now only occur once.
Tutorials now last longer.
Added lore-friendly mouse cursor.
Interactable object's glow effect polished for better visibility.
Death screen duration reduced.
Added tutorials for interactable objects, destructible objects, satchel items and bleed debuff.
Added brightness, contrast, gamma sliders the pause menu.
Added, sound, visuals settings to the main menu also (Play Screen).
Boss art for Okur updated.
Quit to main menu option added in the pause menu.
Brightness, Gamma and Contrast settings added.
Cheers!