03.04.2023 - Demo Patch 1.0.2 - Better Wrath.
We are trying to push regular mini-updates to keep improving the player experience. Here is another hotfix for the Demo!
01.04.2023 - Demo Patch 1.0.1 - New Boss Art!
First of all a huge thanks to all who installed and played our game! We received a ton of feedback which has been immensely valuable to us. That being said, we present you the very first patch for the demo!
08.08.2022 - DEBUFFS AND RESISTANCE.
Almost a month since unleashing enemies onto the platform along with the HUD update, it is now time to execute a new system for our combat.
12.07.2022 - New Combat system, New HUD.
Game development is not a zero-sum game. If we have seen further, it is by standing on the shoulders of giants. And tons of user feedback from those giants.
13.07.2021 - Level Design, Mini-game, and A New Character.
After a rough couple of months dealing with the pandemic, we’re happy to share that we’re fully back on track. June flew by as we got completely immersed in proper game development.
19.05.2021 - Pandemic, Progress, Protagonist.
The second entry of Brewed Games’s developer journal. It features updates on combat mechanics, inventory systems, and more. It also showcases a first look at the protagonist from the upcoming game!
31.03.2021 - The Beginning of an Adventure
It’s high-time we posted one of these, mostly to inform the world on what we’re up to but partly to hold ourselves accountable.